The initial strategy involves keeping the party’s HP high and stress levels low with Vestal, while the rest gradually chip away at its health. The Thing From The Stars - the game's technical final boss - won’t be as straightforward. The Sleeper boss is specifically susceptible to Blight from the start, so Shieldbreaker and Plague Doctors are viable picks. With the defenses gone a mark-centric party of Bounty Hunter and Arbalest could swiftly dispose of them. Another way to get around that is with Houndmaster’s Target Whistle. Generally, the bosses will have high protection stat so Shieldbreaker’s Pierce and Grave Robber’s Pick to the Face will bypass the modifier entirely. Quick note, the Miller boss is practically immune to Bleed but very susceptible to Blight. Still, remember that Lighting will change, so cover your bases by having at least one party member with Blight skills. In team-comp consider leaning slightly more towards Bleed as plenty of enemies will have hefty Blight resistances. Skills with Bleed and Blight effects will be exceptionally useful when dealing with them, as damage over time spells shouldn’t leave corpses behind. They’re particularly pesky during the final boss encounter so resort to AoE spells like Plague Doctor’s Noxious Blast to clear them ASAP. And two - which is no less important - is the fact that if left untouched Crystalline Aberrations will explode dealing damage to the party, potentially ending the run prematurely. One is that it will restore health to the party member that lands the killing blow. There are two good reasons to destroy them as soon as possible. The hero recovers 20 stress instead.Crystalline Aberrations are husks left behind after an enemy has been slain. Your hero recovers 30 stress from the pristine fountain! You find treasures within the mummified remains! You open the left luggage and receive treasures! The altar rids a hero of a negative quirk! Quite a few monsters also use the mark mechanics to focus damage on a single hero here, so try to always bring a character with a protect ability. Blight damage is omnipresent here, but the Rabid Gnashers (zombie dogs) also deal a lot of bleed damage. The Weald is a forest with a happy mixture of human, eldritch and beasts.
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